Microsoft wants consoles to be upgradable.
Phil Spencer, head of Microsoft’s Xbox division, said he sees a future in which consoles will be upgradable to take advantage of hardware innovations. He later clarified that it doesn’t mean that future Xboxes will come with a screwdriver, though. He still sees consoles as appliances: you plug it in your TV and it starts working right away. But he thinks there are inherent problems with the current state of things, in which you have to wait eight years for a significant hardware update. He wants innovations in hardware technology to be added to consoles right away, allowing developers to constantly push the envelope.
He also clarified that it’s a long-term idea and it probably won’t happen in this current gen of consoles.
Monte Cook Games is bringing three more RPGs our way.
The company wants to showcase the possibilities of its Cypher System, the engine that powers the games Numenera and The Strange, with three new and diverse settings that they’re Kickstarting right now.
The first is Gods of the Fall, a post-Ragnarök high-fantasy world in which the players can become the next generation of gods by performing divine tasks and following prophecies. Then there is Predation, in which a highly technologically advanced society from the future establishes a colony in the late Cretaceous period, when dinosaurs ruled the Earth. Finally, we’ll have Unmasked, a horror setting in which PCs can use mystical masks to acquire superpowers at the cost of their sanity.
The KS is barely a week old and has already gone over 400%. Gods of the Fall is scheduled for June, while Predation can be expected in the spring, and Unmasked will be released in fall 2017. All settings will be made as 192-page hardcover books.
Epic Card Game gears up for a $100K World Championship.
Scheduled for 18-21 of November in Framingham, near Boston, Massachusetts, the World 2016 Championship for Epic, the card game by White Wizard Games will pit 64 players in a contest for the top prize of $25,000 in cash for the World Champion, and various and sundry cash prizes for all qualifiers that will tally up $100,000.
Epic is a trading card game designed by Rob Dougherty and Darwin Kastle, two Magic: the Gathering Hall of Famers and Pro Tour champions who wanted people to have the full trading card game experience at a fraction of the cost that such games usually demand of players.
Qualifiers for the championship will be taking place around the world in major gaming conventions and large game stores, starting in March in SXSW Gaming and also happening at Origins, PAX, GenCon, DragonCon, and many, many more. You can check if there’s going to be a qualifier in your area at epiccardgame.com/worlds. Don’t miss it.
Link: Epic Card Game
The Kickstarter for Sandy Petersen’s Cthulhu Mythos for Pathfinder has just launched.
It’s not often that I get the scoop for a launch, and this one is a doozy. Petersen Games is kickstarting lore, stats, and miniatures for over 100 Lovecraftian monsters for Pathfinder RPG. Besides the stats for the 60+ minis of the project, the KS is for a supplemental book for Pathfinder that will cover a bestiary for all the monsters, plus 25 creatures from previous Pathfinder Bestiaries repurposed as Mythos beings, 40 “suspects” (regular Pathfinder creatures that could or should be in the Cthulhu Mythos), a guide to run Mythos games in Pathfinder, and plot hooks and adventure starters written by Sandy Petersen and guest designers.
Sandy Petersen, known for his work on the PC game Doom, wrote the original Call of Cthulhu for Chaosium in 1981, and his company, Petersen Games, has met with great success crowdfunding card and board games such as Orcs Must Die, Theomachy, and Cthulhu Wars, so you know the Lovecraftian Mythos is in good hands and I can’t think of anybody better to bring cosmic horror into your Pathfinder games.
The link for the Kickstarter project is right here in the shownotes. Don’t waste anymore time. Go there and take a look.