Hello, Gamerati. If you live in the Tacoma area you might be aware of Gamerati’s meetup.com space. We have an event where we play RPGs all day and this month I’ll be learning and running a game for a system I’ve never used: FATE.
I know what you’re thinking: “FATE? Well then welcome to the 21st century, finally!” But truth be told game systems like this have always terrified me. I hear from everyone around me that FATE is fantastic, and that it’s won awards and that it has so many things you can do with it. I’ve also heard that you can do almost ANYTHING with FATE. That’s the part that scares me. Crunchy rules in a game are like a blanket fort. It’s cozy and silly. You’ve got all these rules like “you cave to crawl everywhere” and “you can only eat snacks and drink soda while in the blanket fort”. When I leave the comfort of the crunchy rules I feel like I left the blanket fort and am now in a field – I can go anywhere and do anything… so what do I do?
That expanse of sheer choice can be paralyzing to most. I’ve had to help people get over it just to join games like D&D and Pathfinder where your options are clearly defined; when the PC asks “What can I do”, I can point to their character sheet at a spell or an attack and say “how about that?”. But in a game like FATE, I as the GM am the one saying “what do I do?”
So here goes nothing: I just learned the system for the most part and now I have to figure out what kind of game I want to run. A few words about the system: I really like how the FATE points are a type of play currency – sure you can do a lot of things but if you want to make sure you do them well, then you’d better spend a FATE point. From what I can tell 3 FATE points at early play is not very much, and you can even start with less than that. I also like the “aspects” I am toying with the idea of running a superhero game and making those aspects be their powers and their weaknesses. Sounds super cool!
The first game should be in December (17th 2016), and I don’t yet know who’s playing. I’m excited to get to prepping for what’s to come and I’ll have another post just after the actual playtime to further show how I’ve prepped, and how the PCs threw it all out the window (they always do)