Hello! It’s Monday, 10 of October. Welcome to the Gamerati News Update, your bi-weekly news source about games and gaming.
Fantasy Flight Games and Modiphius Entertainment will publish together the board game Mutant Chronicles: Siege of the Citadel
Modiphius Entertainment has secured a new partnership with Fantasy Flight Games for the global publishing, retail distribution, localization, and translation of Mutant Chronicles: Siege of the Citadel, their latest miniatures board game.
The game has raised more than $600,000 on Kickstarter with more than four thousand backers in a very successful campaign that wrapped up last Saturday.
Siege of the Citadel was originally designed by Richard Borg and published by Swedish Target Games and Pressman Toys in 1993. It was one of the first games of its kind to offer character development and a rotating enemy player, amongst other novel ideas. Siege of the Citadel was advertised on television in the US and hundreds of gamers still own much loved copies across the world. This new edition reboots the classic game with balanced and updated rules, 40 new sculpted miniatures, new double-sided tiles, new creatures in an effort led by the original designer Richard Borg alongside Eric Lang, Kevin Wilson, and Jay Little.
The retail version of Siege of the Citadel will be released worldwide after the delivery of the Kickstarter rewards, which are due to be shipped in October, 2017.
Speaking of Fantasy Flight, the company has announced that the quest to reach Mount Doom continues on The Lord of the Rings: Journey to Mordor.
Frodo’s quest to carry the One Ring through trouble and turmoil into the fiery pits at the heart of Mount Doom can be relived in The Lord of the Rings: Journey to Mordor. This is a fast-paced, push-your-luck dice game for 2–4 players which encapsulates the frantic panic and stouthearted perseverance that characterized every step of the Fellowship’s adventure.
During the game, you play as one of the hobbits racing to reach Mount Doom before your opponents—always staying a few steps ahead of the Ringwraiths that haunt your footsteps. With skill and luck, you may triumph and destroy the One Ring at Mount Doom, but if you fail, all of Middle-earth will be consumed in darkness.
The Lord of the Rings: Journey to Mordor will be available on 20 of October. It plays in less than half an hour and the MSRP is $12.95.
The Doctor and the Daleks are locked in a desperate struggle for the fate of the universe in Doctor Who Time Clash by Cubicle 7.
In Doctor Who Time Clash, designed by Jeff Tidball, 2–4 players play cards representing plans, threats, technology, and quips to stacks that represent the time of the struggle, the Doctor’s companion, and the enemy’s influence.
The two sides also compete to control the Doctor’s location, which activates or deactivates crucial powers. During the game’s build-up segment, each side tries to establish an advantage. When the balance tips and the endgame comes, they press for victory. Either one of the Doctor’s desperate gambits succeeds or the Daleks’ pressing threats crush him!
The starter set for Doctor Who Time Clash will be showcased by Cubicle7 at Essen Spiel this week. There’s no release date yet. MSRP will be $30.
Invisible, Inc. is now available on the iPad!
In Invisible, Inc. by Klei Entertainment you take control of the field agents of the secret agency Invisible and infiltrate the world’s most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Invisible, Inc. is a turn-based tactics and stealth video game incorporating elements of roguelike gameplay, developed by Canadian independent studio Klei Entertainment. It was released for Windows, iMac, and Linux personal computers in May of 2015, PlayStation 4 in April of this year, and it’s now on iPad — like, literally, it’s on my iPad right now.
The game runs on the iPad Pro, the iPad Air and iPad Air 2, and the iPad mini 2, 3 and 4. It’s only $5.
And that is all I have for you today. Before I sign off, I’ll be in Orlando, FL until next week, so the next two GNU will be recorded from there. As I’ll be traveling, those couple of shows will be a little rough around the edges — I mean, rougher. I’m sure you’ll understand.
You can find a link to a transcript of this show in the description below and at gamerati.com.
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And I’ll be back Thursday. Thanks for watching.