Hello! It’s the Thursday of the 8th of December, 2016. Welcome to the Gamerati News Update. Here are four news from tabletop games and gaming.
Sit Down! Games has a print-and-play version of their newest game for your to tryout before they release it
The Belgian boardgame publisher has released a print-and-play version of their newest game, Magic Maze. Designed by Kasper Lapp with art by Gyom, Magic Maze is real-time cooperative game in which each hero can perform one action and one action only, so then you have a player who can only move north, another who can explore an area, yet another who can ride an escalator, etc.
The game requires cooperating big time to escape the maze. Moreover, you need a sand timer or another way of timing three minutes, because that’s the amount of time you have to communicate with the other players on your turn. You can’t give any visual or audio cues whatsoever outside your time limit
Magic Maze is for 1–8 players with matches between 3 and 15 minutes. Sit Down! Games plans to release it sometime in 2017, so they invite as many downloads of the print-and-play version of Magic Maze as possible to iron out all the quirks through your feedback. You can download it from their Facebook page, the game’s Board Game Geek page or from the link to the story in the description below.
Live, fight, and love on Mars, a world of savagery and romance that you can explore in A Festival of Blades: A Cavaliers of Mars Jumpstart from Onyx Path
Return to dying Mars in its last age of glory. A planet of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where fortune and death are two sides of the same obsidian chit, where lost cities and dry oceans stretch between the last bastions of civilization. Where the First Martians, the monument-builders, are but a haunted memory. Where the Red Martians become decadent and reckless in their last days. Where the Pale Martians rule the wastes, remembering a history whose weight would crush a lesser people.
In this adventure, you’ll find yourself in the city of Vance at festival time. When revolutionaries strike a visiting prince, you’ll need to explore the city’s dark underbelly and race across its towered tombs!
The 26-page PDF is being sold at DriveThruRPG right now at $1.99. It Includes a complete adventure set in one of dying Mars’ greatest remaining cities, four pre-generated player characters, and the innovative DEIMOS rules system, for high-flying, swashbuckling adventure, which updates the rules found in the 2012 Cavaliers of Mars Quickstart.
It’s important that you’re aware that this is an advance PDF version of the book. “Advance PDF” doesn’t mean it’s a more complicated version, it means it’s a work in progress. With your help, Onyx Path can work out the kinks and make a better product. So if you see a broken hyperlink or a misspelled word, or a weird wording on a rule, let them know. In return, you’ll get a discount on the print-on-demand version of the book once the work is done so that the total price you pay matches their usual PDF and Print combo offer.
Since we’re talking about adventures on Mars, how about this: red planet… socialism!
“It’s the year 773 Post Revolution, and Mars is basking in the embrace of progressive materialism. The people are happy in their roles; the governments of the Republic remain at peace with one another; technology designed to better mankind advances by leaps and bounds. But the Union is under attack by the corrupt “U.S.S.R.” and decadent “U.S.A.” back on Earth, the feudal alien Venusians, and the expansionist two-dimensional Country of the Geometers.”
That’s the premisse of Red Planet, the newest World of Adventure book for Fate Core RPG by Evil Hat Productions. In a Soviet retro-pulp martian utopia, you must fight to defend the Union and Mars against its enemies and bring glory to yourself, your squad, and your collective. It’s written by Jess Nevins with art by Tazio Bettin and Enrica Eren Angiolini. Red Planet is a 63-page PDF that’s being sold at DriveThruRPG at a pay-what-you-want basis. You can also get it, as with all Fate World of Adventure, through Evil Hat’s Patreon page.
Change comes on swift wings for WizKids’ Star Trek: Attack Wing (ok that was bad…)
ICv2 reports that WizKids is preparing a number of changes for the miniature skirmish game Star Trek: Attack Wing to make it easy for potential costumers to get into the game and veterans to boost their collection. With upcoming releases, the game will have faction packs, each box including a fleet of ships to “allow new players to field a team from the same faction, and also offer a lower-priced way to acquire a fleet for existing players.”
We’ll start seeing these updates in January with release wave 28. The USS Defiant is back with an updated paint scheme, cards, and abilities. Even if you already own the Defiant from way back from wave 1, you are going to want to purchase the new repaint both for the new paint job (I mean, we’re all collectors, right?) as well as for the upgrades it comes with, and the ability to field multiple Defiant-class ships in your Fleet.
WizKids is also launching a revised and updated digital version of the rulebook that takes into consideration FAQs and rules updates that happened recently. They promise that no existing product inside Star Trek: Attack Wing will become obsolete.
And that is all I have for you today. A transcript of this show can be found at gamerati.com/news.
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